Other than that is there anything else that looks off about them? I think I also fixed the window, I think the shape gives it a lot of character and I'd rather not lose it. Terms of usage: Can only be used in RPG Maker VX and RPG Maker VX Ace, and in NO other game engine. I added some shadows to the plants, I'll have to tone down the outline later. My most popular free tileset Celianna’s Tileset. Does that sort of thing bug anyone else? I tried to fix the shadows and the door's perspective, if that's enough to make it work I'd prefer that otherwise I'll just have to deal with the poor guy hitting his head every time he enters a house. If I put it below, the character will go through it as he enters the house, something that will bug me every time I see it. If I put it above the door height it'll start to compete for attention with the roof and I'll have to redraw the windows and use more tiles. I'm not sure what to do with the door frame. I didn't want to put a character into the preview because I'm not ready to work on him yet, but I'll put him in this time for scale. RPG Maker VX Ace improves on every aspect of creating your very own epic adventure. With tilesets sized for both Ace and MV/MZ, it’s easy to add right into your favorite engine. Go to the content folder selection on the left pane which pertains to the content from the Workshop item you wish to import (Audio/BGM. Click the Import Resources button to the right, just above the list. In the list, find the name of the Workshop content you subscribed to and click it. Unfortunately I can't make the house shorter, it'd break the tiling and doesn't work with the character height. This will open the project management window. Oh, good edit, PypeBros! Making the foundation blue is a good idea.
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